Enter the Realm II
Jump to navigation
Jump to search
Enter the Realm -- Inventory -- Spells -- Grand Chambre | Life Force: 3 | Magic: 1 | INVENTORY You have no pack. |
Interesting. Inside you find a white amulet. Cool. However, you can feel it's magnetic field wavering. Unfortunately, you can't think of a use for it. Unless YOU, yes you, on the other side of the screen, can think of one, the amulet will disintegrate in one (1) turn. |